Collection of acronyms, abbreviations, slang, and other Armadaesque terminology that may be unfamiliar to some readers:
2-Ship: Fleet archetype centered around Thrawn with a Quasar, a Star Destroyer, Governor Pryce, and a large squadron wing (typically built around Maarek-Morna-Jendon-Dengar). Pryce has been banned and Intel nerfed making this a non-viable archetype.
AA (or AAA): Used to refer to ships' anti-squadron attacks.
Aceholes: Eight squadrons (the most you could typically fit), most or all of them unique, run with Rieekan.
Ackbar Slash: A tactic consisting of moving between two targets and firing both broadsides. This is usually a bad tactic as it means you're taking heavy fire from the enemy fleet. Sometimes you manage to get a double broadside from your MC30 into a large base ship and you cry with joy. Thematically this isn't an Ackbar slash but whatever.
ACM: Assault Concussion Missiles
Admo: Admonition
AF2: Assault Frigate
AFFM(!): All Fighters Follow Me!
AMG: Atomic Mass Games
AP: Advanced Projectors
APT: Assault Proton Torpedoes
AS: Anti squadron.
AST: Auxiliary Shield Team
ATN: Advanced Transponder Net
BC: Boosted Comms
BCC: Bomber Command Center
BH: Bright Hope
Bidding: Not using all your fleet points specifically to be able to decide if you're 1st or 2nd player. In the past, it was relatively common for some fleet archetypes (MSU, Pryce builds, and more) to bid HARD (20-25 or more points) for 1st player. Such large bids still exist but have become less common. It's also not uncommon to bid for 2nd player if you have a list that profits greatly from your own objectives. You can also big 1-5 or so points to have the flexibility to pick depending on what you face.
Blue Fish: Raddus
Boarding Teams: Informal reference to the Weapons Team/Offensive Retros that conceptually deal with "boarding" enemy ships. Typically only works at close range and with a squadron command. Darth Vader, Shriv Suurgav, etc.
BTA: A now-obsolete combination of Avenger and Boarding Troopers.
BT: Boarding Troopers
CF: Concentrate Fire command.
Clam: Acclamator
Chirpy: Admiral Chiraneau
Clonisher: Archetype championed by Clontrooper5. basically using activation spam (Raiders originally) to set up Demo triple tap.
Comms: Comms Net
C&S: Caitken and Shollan
CW: Clone Wars (Republic vs Separatists).
DCaps: Disposable Capacitors
DCO: Damage Control Officer
Demo: Demolisher
DeMSU: MSU fleet centered around Demolisher (see MSU).
Drasnighta (Dras): The grand old rules lawyer of Armada. We owe him thanks for his diligent work and support for Armada.
Drops: Term used to describe how many deployments a fleet has. Equal to the number of ships + full pairs of squadrons. Minus whatever stuff is set aside. High drop lists have the benefit of placing their most valuable and/or vulnerable ships last. Raddus and Corvus both fuck up this core mechanic which is why they are good.
DTT: Dual Turbolaser Turrets
EA: Enhanced Armament
ECM: Electronic Counter Measures
EF(!): Entrapment Formation!
EHB: Expanded Hangar Bay
EL: Expanded Launchers
ER: External Racks
EST: Expert Shield Tech
ET: Engine Techs
EWS: Early Warning System
FAQ: Frequently Asked Questions document for Armada. Now part of the Rules Reference Guide.
FC: Flight Controllers (or Flight Commander)
FCT: Fighter Coordination Team (also Fire-Control Team but never used)
FFG: Fantasy Flight Games
Fish Farm: Archetype centered around squadrons with the Strategic keyword, an Ackbar MC80 with a swarm of flotillas support ships, and an objective-oriented playstyle. Not technically banned, it has nevertheless faded into obscurity.
Flak: Another word for ship AS attacks (see: AA).
FT: Flechette Torpedoes
GAR: Grand Army of the Republic. Republic faction.
GCW: Galactic Civil War (Empire vs rebels).
GH: Gallant Haven or Garel's Honor
Glad: Gladiator Star Destroyer
GSD: Gladiator Star Destroyer
H1: Home One-type MC80 (Assault & Command)
HFZ: Heavy Fire Zone
HIE: Heavy Ion Emplacements
HTT: Heavy Turbolaser Turrets
ICB: Ion Cannon Batteries
IF(!): Intensify Forward Firepower!
IO: Intel Officer
Interdoctor: Interdictor built to heal using Projection Experts.
ISD: Imperial-class Star Destroyer
Jerry: Moff Jerjerrod
JF: Jamming Field
King K: Admiral Konstantine
Last-first: 1st player's ship going last in round n and then first in round n+1. Traditionally accomplished using many activations and Demolisher (heavily nerfed). BTA could do the same. Personally, I had great success with Vader-Devastator. Later Pryce allowed any medium-large to pull similar tricks without the activations (a staple of 2-ship builds). Finally, Bail could allow the 2nd player to pull a similar stunt.
LFC: Local Fire Control
Lib: Liberty-type MC80 (Battle & Star Cruiser)
LMSU: An archetype centered around many small ships and a single large ship.
LS: Leading Shots
LTT: Linked Turbolaser Towers
Maarekdon: Maarek + Jendo with an ending that turns the mind of carnivorous dinos 😋
MJ (or MMJ): Maarek Stele and Colonel Jendon (and Morna Kee).
Monty: Admiral Montferrat
MSU: Many (or Multiple) Small Units, an archetype centered around large numbers of small ships.
Muni: Munificent
Nose Punch: Archtype championed by Drasnighta. Multiple Dictors with Grav Wells, combined with stuff like Gauntlet fighters(!) and slicers to shut the enemy fleet down.
OE: Ordnance Experts
Ord Porgs: Ordnance Pods
Ozzy: Admiral Ozzel
PDR: Point Defense Reroute
Potato: AF2
QBT: Quad Battery Turrets (+1 blue if you're going slow).
QLT: Quad Laser Turrets (counter 1 vs squads).
QS: Quantum Storm
QTC: Quad Turbolaser Cannons (add 1 red acc if you have a red acc).
RBD: Reinforced Blast Doors
Red Fish: Ackbar
RHD: Reserve Hangar Deck
RLB: Rapid Launch Bays
SA: Spinal Armament
Seppies: Separatist faction.
SH: Starhawk
Shrimp: Nickname for the MC30. It stuck, despite the MC30 actually looking a lot more like a squid.
Slicers: Slicer Tools
Squid: Nickname for the MC30 frigate that never caught on (see: Shrimp).
STM(!): The Shields to Maximum!
Tabling: When one player has lost all his non-flotilla ships he's tabled. The round is finished then the game ends. The opponent scores 400 (plus objective bonuses). Being tabled is bad. Avoid it.
TEA(!): The Take Evasive Action!
Team Orple: Pun. Derived from a combination of Team Orange and Team Purple. Originated from the RLB debate when FFG surprised everyone with a FAQ entry literally no one had anticipated.
TFA: Task Force Antilles
TFO: Task Force Organa
TRC: Turbolaser Reroute Circuits
TRC90: CR90A with Turbolaser Reroute Circuits.
Triple tap: Demolisher going last-first. Delivering 1 shot, then a double arc into the same hull zone top of the next round. With ACM/IO usually enough to wipe out any ship short of Motti ISD. Longs since nerfed into oblivion.
VG: Veteran Gunners
Vic: Victory-class Star Destroyer.
VSD: Victory-class Star Destroyer.
WAB: Wide-Area Barrage
WBT: Weapons Battery Techs
White Fish: Caitken & shollan
Zombie: Destroyed ship or squadron kept "alive" by Rieekan.
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