The new Dev team, headed by JJs Juggernaut, is proud to present their first major release: v 3.9.0
MAJOR FEATURES:
- Raid tokens can be assigned directly to each ship using the ' key in conjunction with already established hotkeys (they are but on the rear of each ship due top space limitations)
- CTRL + ' toggles concentrate fire raid token
- ALT + ' toggles navigate raid token
- SHIFT + ' toggles repair raid token
- SHIFT + CTRL + ' toggles squadron raid token
- Chaff tokens can now be assigned directly to each ship using the CTRL + SHIFT + shield side (ie. CTRL + SHIFT + W toggles chaff on the front). They are placed under the associated shield dial and are automatically removed at the update of the turn counter. You can also use the same hotkey to remove them.
- Updated MC-75 graphics!!
- Updated the wave 7 cards to better match other cards
- The graphics pack now included updated cards for those which have been Errata'd
- All non-exhaust, non-discard upgrades have a new hotkey to trigger a report. (SHIFT + R). This function has also been extended to all Ace squadrons (the squad itself, no it's card).
- All squadrons can use SHIFT + T to send a generic report that it's "keyword" has been used. It would be far too hard to setup reports for each keyword in the game (not to mention use a bunch more hotkeys), but this should allow for at least some sort of notification.
- IMPORTANT: The refresh defense tokens button has been removed. It is now tied directly into the turn counter. Whenever you change the turn counter you will refresh defense tokens, and cycle command stacks!!
CHANGELOG:
- Added Report functionality to most passive non-exhaust, non-discard upgrades
- Added Report functionality to most active non-exhaust, non-discard upgrades
- Added Report functionality to Ace squads
- Added Exhaust functionality to Sovereign
- Added Report for armed and unarmed station hull changes
- Fixed TIE Panthoms....
- Fixed Dodanna...
- Fixed Quickspawn for the Grav Well and Grav Shift tokens
- Added Report functionalty for squadron keywords
- Cleaned up spawn locations
- Added updated graphics for MC75
- Added updated graphics for wave 7 cards
- Added fixed Range Ruler
- Added rotate feature to range ruler
- Added Range bands to Objective tokens
- Added Command stack 2 spawn from Relentless
- Added Errata'd version of cards
- Fixed Quad Turbolaser "Cannons"
- Fixed Armed Station and Unarmed Station Hull values
- Fixed Range bands on Armed station not being removed from remove tools button
- Fixed Armed Station range bands comming up when the movement tool is deployed
- Fixed Leading Shots not being flippable or triggering reports
- Changed shading on ambush zone
- Added Option to draw multiple cards from the damage deck at once
- Fixed Armed Station Range Band
- Added Raid Reference
- Updated "help" dropdown
- Damage Decks now Shuffle turn 1
- Migrated refresh button into turn counter
- Removed Restriction on Ctrl+ArrowKey rotation from turn 0 only
- Name plates moved slightly down on all ships to allow better visibility of chaff
- Added hull zone specific Chaff spawning to all ships
- Added Shipside locations for Raid tokens and associated spawning for all ships
- Added Reports for both Chaff and Raid token shipside spawning
- Fixed Quickspawn for TIE Phantoms
- Fixed Quickspawn for General Dodonna
- Updated Hotkey References
Get the new version here: http://www.vassalengine.org/wiki/Module:Star_Wars:_Armada
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