Showing posts with label Wave 8. Show all posts
Showing posts with label Wave 8. Show all posts

Sunday, December 27, 2020

The Onager, a double-edged sword

 

No, not THAT kind of Onager

It is the Age of the Onager. Forget the promise of a fair fight and range limitations, for FFG's game designers had a collective breakdown making wave 8, and all that remains is the laughter of thirsting dice gods.

Everybody and their granny is flying one - sometimes more than one. There are good reasons why everyone running Imps has to have one (or more). And reasons why ppl might switch over to Imps just bc this ship exists. I've certainly done my fair share of soul-crushing flying with the Onager, with Romodi and with Sloane both. 

The Onager is a moderately priced, even when fully tricked out bc most upgrades it wants are low-cost, one-trick large-base ship. But WHAT A TRICK!!! Shooting, not only beyond long range, but SO WAY BEYOND long range IT'S NOT EVEN FUNNY, with a TON OF DICE, all of them rerollable if you've built and set up right, from TURN 1 if you can be bothered. Did you try to hide behind an obstacle? Sorry, but get MOAH dice if u do. Each element taken separately might be ok, but the ease of which it can all be leveraged together? FFG, what were you thinking???

Tuesday, December 18, 2018

The Executor Arrives (on Vassal)


I got bored waiting for the SSD, so I played around some with the module, and here it is, fully armed and operational, THE EXECUTOR!

THE GOOD: In terms of cards, i.e. ship and upgrade cards, everything has been spoiled on Reddit (and for a while on YouTube by Crabbok). The actual arcs we have from the article, so I think we have 100% coverage in terms of key components.



THE BAD: It's a "beta" build. I just took the old build I handed over to Team JJ, then merged in all of the good functionality I could find from their branch and then didn't really test much. So I may have missed something. The build is unofficial, so expect this branch to die once the official build is out.

THE UGLY: We don't know EXACTLY what the new rules are. We have quite a few from the article - the pass rule, the three attacks, the new arcs, etc. But there may be more. I've made some educated guesses - like how to deploy (you can stick out of the zone as long as your  touches the back - same as X-wing) - but we don't KNOW 100% yet.

But don't let minor quibbles stop you: try it, have some fun!


The Executor II, with all the upgrades I could cram in! l-o-l

The base is equal to 2 ISDs, with an additional "space" between the bases. So it sticks out waaay beyond the normal dep zone!

The IRL model is MUCH bigger (you can see it above) than the once I've chosen. All the ships that stick out beyond their bases get shrunk on Vassal. Function before looks!

Moving from the rear base, the SSD covers a staggeringly large area with its guns. This is just after moving in r1...exactly HOW do you flank this thing!?

Monday, August 6, 2018

Wave 8: Executor Arrives

“If you will not be turned, you will be destroyed.”
   –Emperor Palpatine, Star Wars: Return of the Jedi

"Something huge is coming to Star Wars™: Armada. Fantasy Flight Games is proud to announce the Super Star Destroyer Expansion Pack!

This expansion pack arrives to swell the forces of the Galactic Empire with the first ship of an entirely new class—huge ships. The pre-painted, beautifully sculpted Super Star Destroyer miniature within this expansion is the largest miniature yet created by Fantasy Flight Games, measuring over 24 inches from tip to tip.

Of course, such a huge miniature serves as a stunning reminder of Imperial might on the battlefield—and it’s also a fully functional warship that you can add to your Imperial fleets. With four unique ship sheets, an assortment of tokens, and twenty-four upgrade cards, including iconic commanders like Admiral Piett and Emperor Palpatine, any rival fleet will tremble to face the might of your onslaught."

The Executor SSD was FINALLY announced at Gencon 2018, which was promptly shared on the forum, and an article was released the day after! The article is full of the usual errors, inconsistencies and weirdness, such as toting that the SSD sports six SHIP TOKENS, when it's clear they mean DEFENSE tokens. Monkeys and typewriters and all that.

Some of us have been waiting for this for a LONG time. Others, the oh so faithless, never expected this day to come at all. Well, what can I say? I was right, and you were wrong. I told you so. And so forth.

It's a big ship, both in size and in upgrade content: There is the actual model of course, which really is huge, two large bases and two double sided ship tokens to go with the 4 ship cards included. There is also 24 upgrades in the pack, plus the usual assortment of dials and tokens (including a SCATTER token) and whatnot. 




As a Huge ship (it's a new size, separate from Small, Medium, and Large), the SSD comes on TWO large bases. The cardboard ship tokens fill both bases, plus a space between then. The actual model is much bigger than that, as shown in the image below. Even on Armada's sliding scale it's going to look... HUGE!

These puny Destroyers do not concern me.

If you try it out, this baby won't fit into the deployment zone without going radically sideways. Since that would be a 100% crippling and lame restriction, my guess is the SSD gets a special deployment rule. The simplest would be to just require it to touch the edge, but I guess we won't know for sure for a while.

Since the SSD is Huge, not Large or Medium or Small, don't expect to be running stuff like Pryce or Strat Adviser on it. Complain/fantasize all you want, but if you search your feelings, you know this to be true.

The SSD also has many other special rules (there may be more, unspoiled):



The SSD can pass like a SAdv each round. 

It can shoot THREE times (instead of the usual TWO).

It moves from the REAR base (supposedly said in the FFG presentation, see form thread above). This makes a LOT of sense, as otherwise the ass would swing so insanely wide.

When it resolves a command dial, it resolves it as a dial+token.

It has SIX arcs, with two new aux right/left (the rear ones) arcs. These arcs have separate batteries and shields. And no, they are NOT side arcs, but aux arcs. So Enhanced Armament and that Ion thing only Aresius uses will only work on the regular side arcs, not the aux arcs.

It has SIX defense tokens too. Two each of Brace, Redir and Contain. Not a special rule as such, but special enough to warrant mention. There is no Defensive Retro, but it CAN take Tua in one of THREE officer slots. Wow. Tua + AP or EWS, Brunson and DCO anyone? Goes well with 22(!) hull and 20 shields total.

It's speed 2, but can't turn without a Nav command. And of course Moff Jerry will make it turn on a dime.

Command 4 is just massive. Thrawn will be really useful, same with the new Admiral Piett. Liaisons with or without Tarkin. Skilled First Officer. Even Support Officer (but a huge "maybe" there).

Squadron 5 is huge, with the option of squad 6. Which will actually always be 6/7 because of the SSD dial+token rule. Sloane alpha with SEVEN squads anyone!?

Engineering 4 is good, but not exceptional.

There are 4 ship cards, two of which can be used in normal 400 pt games (1 has been revealed). The other two are presumably for "epic" place, worth points values greater than 381, so that you can't legally field them. How many points I don't know, but I think I see 5 red/5 blue on the front arc of the ship token and maybe 4 red/3 blue/1 black on the side there.That's just massive. I assume other values like hull, shields, etc. will also be increased. Are we looking at 500 points or more?

The upgrade card lineup is huge, 24 cards, but many of them are not new. The only new ones seem to be commanders (2), officers (6), and titles (4). Of these, only Palpatine (commander) has been fully revealed. Much squinting has also revealed (most) of the text of Piett (commander), but we'll look at that in another article. The rest of the cards you can make out the title of or guess based on the image.

That SCATTER token... it's for me dumb-ass!

Commanders:
  • Emperor Palpatine
  • Admiral Piett
Officers:
  • Admiral Someone (I think it's Piett in the pic, but can't tell for sure)
  • Commander Someone (referencing my SWCCG cards I think it might be Brandei or Gherant)
  • Darth Vader (says Darth and has him choking someone, so has to be the 4th Vader!)
  • Director Krennic (director and White uniform, has to be)
  • Emperor Palpatine (says Emperor, so has to be)
  • Lira Wessex (says Lira, so has to be)
Misc:
  • Boarding Engineers (meh)
  • Flight Controllers (so you can by SSD instead of VSD lol!)
  • HIE (good)
  • Point-Defense Reroute (oh great!)
  • Quad Turbos (so so)
  • RLB (ok)
  • Vet Gunners (sure)
  • XI7 (a little too late lol)
Fleet Commands:
  • All 4 (ok, I guess)
Titles:
  • Ann-something (probably Annihilator)
  • E-something (possibly Eclipse)
  • Executor (a given really, plus I think it's the rightmost of the 4 in the pic)
  • R-something (possibly Ravager)
Thanks to Ironlord for help with those titles

What not to like (unless your a pure Rebel player that is) about the Executor? I can't for the life of me find any reason to hate on it. This is 100% pure joy.

And the bad news? This baby isn't being unleashed upon the galaxy before Q1 2019. And knowing FFG that's just an estimate. I just hope there isn't a long delay this time, because it's been a while since wave 7 hit the shelves, and this rate of expansions is just horrendously slow.

Thursday, April 5, 2018

Wave 8 Is Coming & Hear the FAQ Roar


Wave 8 news

This is it boys: the Executor IS HERE.

Oh, sorry. Wrong tense. The Executor WILL BE HERE. I hope.

Now, after that little joke, back to topic :-D

You've all heard the rumors: There will be a wave 8 for Armada (and hopefully more after that). It's just taking a while. But we're not salty! The Armada community is ever patient, and we NEVER cry "Armada is dead!". Not without good reason anyway.

You've also heard the FFG statement "something big is coming", which came up in conjunction with wave 7 and was hotly debated. Guys, whatever you think, that "big" wasn't Thrawn, even if his ego is a bit large. It also wasn't just a reference to wave 7's big ships and big ship upgrades. The "something big" is even larger than that: it's positively EPIC, and it's the Executor. This interpretation was recently underlined in this forum post.

Also known as Armada SKU SWM20, a product that was playtested way back (confirmed by several now-dead Bothans), but never released. It's talked about in this thread and many others, but FFG has been really secretive, so we don't have any details. Just forum speculation (also try searching the forum for SWM20).

It'll be a new base size, that's a given. You can't fit in on a Large base. Let's call it a Huge (or maybe Epic?) base. Will probably have some special rules, but I've no idea what. For example: I wonder if Large only upgrades will go on a Huge/Epic ship? In a blog post Crabbok talks a little about how such large ships might fit on the table - I agree with this; it's possible if the designers want it to be.

I don't see the problem. Do you?

From Mel's Miniatures

It will also contain a host of exiting new upgrades (all expansions do), probably slanted towards Empire officers (duh!). And of course Admiral Piett, the commander. That's a given.

Anyway, feel free to disagree with me, but as usual I'm right and the rest of you are wrong ;-)

Except sometimes I'm not... I'm just very opinionated. So take my musings with a big pinch of salt please. I've always been in the camp that thinks the SSD could be viable in Armada, given the sliding scale. And games are built on hope, right? 

FAQ news

A new FAQ is also right around the corner according to some sources. I think it was some Armada players who talked to the brother of the daughter of the cousin of the aunt of someone who knows a janitor working at FFG. TOTALLY RELIABLE!

This new FAQ will drop BEFORE Worlds. Probably a couple of weeks before, enough so that half the players won't have time to adjust/playtest properly. Good one FFG, good one ;-)

But I can't afford to go anyway, so the timing doesn't matter. I'm a bit salty (about not being able to go), but I just can prioritize Worlds this time. Maybe next year?

On a more serious note: yes, a FAQ is coming. And it will have some impact on flotillas. But I don't know what. Playtesting has been done on various options (again a lot of Bothans died to bring you this), but I've no idea what the final version FFG puts out will be.

For me personally it doesn't matter too much. And I'm not thinking about Worlds here. I'm just talking the meta in general. I've had my fun using and abusing flotillas. By now I've had my fill, and moved on, before any FAQ. And while I would welcome some nerfs and tweaks, I'm a good enough player I can handle any flotilla-abuse I face.

What a nerf could do, however, is make more builds competitively viable. That's a good thing.